A prototype for a role playing platformer game for Nintendo Switch.

The experience

Players navigate through areas and climb terrain, avoid traps and seek out foes to face off in turn based combat. Gameplay consists of three stages: exploration, combat and camping.

A playable prototype coded in C# with classic platformer style movement and physics.

Daggercast

The interface for player inventory management.

Daggercast

The interface for character status and statistics.

Daggercast

The beginning of a combat encounter.